Dark Void
Concept Art
© 2010 Airtight Games, Capcom Co., Ltd.
Battlefield 3: End Game
I spent three months in Stockholm learning with the team at DICE and authoring maps on the Battlefield 3 Live Season.
I used this knowledge to document pipelines and best practices for Visceral Games in California to develop their own Battlefield games alongside DICE.
© 2013 Electronic Arts Inc.
From Russia with Love
I started my career as a concept artist at Electronic Arts working on the James Bond franchise.
I started jotting down all the rooms in design paper maps and organizing them by themes and research. Then I would create a speed-painting per day of each room to concept out the entire game which I divided with Jason Courtney.
This was a tremendous learning opportunity as I transitioned to learning asset creation from concept art by creating texture sets and cleaning up outsourced assets.
© 2005 Electronic Arts Inc.
© 2005 Metro-Goldwyn-Mayer Studios Inc.
Turok
World Building, Lighting
© 2008 Disney Interactive Studios, Propaganda Games
Mad Doc Software, LLC
Concept Art