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Dark Void

Concept Art

 

© 2010 Airtight Games, Capcom Co., Ltd.

 

 

Battlefield 3: End Game

I spent three months in Stockholm learning with the team at DICE and authoring maps on the Battlefield 3 Live Season. 

I used this knowledge to document pipelines and best practices for Visceral Games in California to develop their own Battlefield games alongside DICE.

© 2013 Electronic Arts Inc.

 

 

From Russia with Love

I started my career as a concept artist at Electronic Arts working on the James Bond franchise. 

I started jotting down all the rooms in design paper maps and organizing them by themes and research. Then I would create a speed-painting per day of each room to concept out the entire game which I divided with Jason Courtney.

This was a tremendous learning opportunity as I transitioned to learning asset creation from concept art by creating texture sets and cleaning up outsourced assets. 

 

© 2005 Electronic Arts Inc.

© 2005 Metro-Goldwyn-Mayer Studios Inc.

 

 

Turok

World Building, Lighting

 

© 2008 Disney Interactive Studios, Propaganda Games

 

 


Mad Doc Software, LLC

Concept Art

 

 

 

Using Format